The getML engine¶
The getML engine is a standalone program written in C++ that does the actual work of feature engineering and prediction.
Starting the engine¶
The engine can be started using the dedicated launcher icon or by using the getML command line interface (CLI). For more information check out the installation instructions for your operating system.
Shutting down the engine¶
There are several ways to shut down the getML engine:
Click the ‘ Shutdown’ tab in the sidebar of the monitor
Press Ctrl-C (if started via the command line)
Run the getML command-line interface (CLI) (see Installation) using the
macOS only: Right-click the getML icon in the status bar and click ‘Quit’ (if started via the launchpad)
The engine keeps a log about what it is currently doing.
The easiest way to view the log is to click the ‘ Log’ tab in the sidebar of the getML monitor. The engine will also output its log to the command line when it is started using the command-line interface.
Managing data using projects¶
All data sets you use and all models you fit belong to a project.
Every project has its own folder in
~/.getML/getml-VERSION/projects (for Linux and macOS)
in which all of its data
and models are stored. On Windows, the projects folder is in the same
getML.exe. These folders can be easily
shared between different instances of getML; even between different
operating systems. However, individual models or data frames cannot
be simply copied to another project folder - they are tied to the
To load an existing project or create a new one,
you can use the ‘ Projects’ view in the monitor or
When you change the project, the memory of the engine is flushed and all unsaved changes to the data frames are lost (see Lifecycles and synchronization between engine and API for details). All models of the new project are automatically loaded into memory.
Projects can be deleted by clicking the trash can icon in the ‘
Projects’ tab of the getML monitor or by calling