load

getml.project.load(bundle, name=None)[source]

Loads a project from a bundle and connects to it.

Args:

bundle (str): The ‘.getml’ bundle file to load.

name (str): A name for the project contained in the bundle.

If None, the name will be extracted from the bundle.

Raises:

ConnectionRefusedError: If unable to connect to engine TypeError: If any of the input arguments is of wrong type.