switch¶
-
getml.project.
switch
(name)[source]¶ Creates a new project or loads an existing one.
If there is no project called name present on the engine, a new one will be created. See the User guide for more information.
- Args:
name (str): Name of the new project.
- Raises:
ConnectionRefusedError: If unable to connect to engine TypeError: If any of the input arguments is of wrong type.